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PRELIMINARY
PROGRAM
SPECIAL SESSION ON 3D IN CINEMA
MAY 21, 2008 (Wednesday)
LOS ANGELES CONVENTION CENTER
LOS ANGELES, CALIFORNIA, U.S.A.
Session Co-Chairs
Brian Schowengerdt, University of Washington, Seattle, WA, U.S.A.
Brian Berkeley, Samsung Electronics, Asan-si, Chungnam-do, Korea
SID is very pleased to present an afternoon
of invited presentations by speakers working at the cutting edge of the
resurgent 3D cinema industry. The talks will span the full pipeline of the
3D movie process, from content creation (animation and live action), to
editing and post production, to stereoscopic theatrical display. Real D
will provide stereoscopic projection equipment and viewing glasses for all
audience members, enabling the speakers to show illustrative clips from
their bodies of work-including U2 3D, Beowulf, Meet the Robinsons, Monster
House, Chicken Little, and The Polar Express. See how the characteristics
of 3D display technologies shape every aspect of the movie creation
process.
| Session
1: Wednesday, May 21 / 2:15 pm - 3:35
pm / Petree Hall |
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2:15 pm |
Introductory
Remarks |
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2:20 pm |
It's Not Real Life:
Stereoscopic Content Creation, Phil McNally, Dreamworks
Animation
3D movie-making can be thought of as a 3D to 3D conversion
process, as 'real life' space is different from the recreated
space in a stereoscopic theater or monitor. Creative decisions are
shaped by the potential of spatial storytelling pushing against
the limitations of the technical processes, the audience's ability
to view the content, and the social expectation of 'the movie
experience', where the accepted monoscopic camera and editing
styles may not be compatible with stereoscopic movie space. How
much of this do we understand and how much more needs to be
invented? |
|
2:45 pm |
Adapting
"3D" CG Films for "3D" Presentation: The
Technique and Technology, Rob Engle, Sony Pictures
Imageworks
Sony Pictures Imageworks has now produced four stereoscopic films
which have been released in film and digital 3D venues. From
"The Polar Express: An IMAX 3D Experience" to
"Beowulf", this talk will review our past work with an
emphasis on how the capabilities and limitations of technology
influence the art.
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3:10 pm |
Stereoscopic Live
Action: Content Capture and Post Production, Steve Schklair,
3ality Digital Systems
When shooting live action with two camera heads, it is critical
that the captured images be properly coordinated to a fine
tolerance in order to ensure a high-quality image when presented
on a stereoscopic display. This talk will discuss methods and
tools to achieve such coordination throughout filming and
post-production, using examples from the production of "U2
3D".
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3:35 pm |
Break
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| Session
2: Wednesday, May 21 / 3:55 pm - 5:15 pm / Petree Hall |
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3:55 pm |
Introductory
Remarks
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4:00 pm |
Post Production for
Stereoscopic Movies, Mark Horton, Quantel
Post production of stereoscopic content usually takes place on
non-stereoscopic systems working in conventional pipelines that
have been adapted for a stereo project. Now, dedicated stereo post
production products are coming onto the market for stereo films,
broadcasting, special events, and other applications. This talk
looks at the latest techniques of stereo post and invites debate
on monitoring stereo projects in different environments with
different delivery requirements.
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4:25 pm |
Dolby 3D Digital
Cinema, Jeff McNall, Dolby Laboratories
Dolby has introduced a revolutionary new technology that is now
being used by movie theatres worldwide to present 3D stereoscopic
features. It is a unique 3D cinema viewing experience based on
color separation technology that doesn't require the use of active
shutter glasses or the installation of a silver screen.
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4:50 pm |
3D Exhibition in the
Digital Age: Bringing a New Dimension to Entertainment, Rod
Archer, Real D
The digital cinema projector has proven to be the platform on
which stereoscopic cinema presentation is at last possible. These
projectors solve the first challenge of 3D cinema, presenting two
movies at once: the left and right eye views. The final challenge
in 3D exhibition is to enable the audience to see these two movies
stereoscopically, separating the right and left images into the
correct eyes of the audience. There are three fundamental ways to
accomplish this separation; with time, color, and polarization.
This talk will present practical ways to use each of these methods
in public exhibition theaters and explain their benefits and
detriments.
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| Shared
Q&A Session: Wednesday, May 21 / 5:15 pm - 6:00 pm / Petree
Hall |
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